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Showing posts with the label Performance

How Strict is Golang? #GolangDev

Hello everyone, in this occasion I would like to share about the strictness of golang. what kind of strict? let see below.

Golang is the functional programming that really have concern about performance, giving limitation to prevent overuse memory is the big deal. for example, golang has a variative type of data such as int, string, boolean, float, array etc. I wonder that you are thinking about "what kind of strictness that is? its totally similar other language", YES. but golang have specification in numeric type of data such as int have int8, int16, int32, int64. golang also have uint8, uint8, uint32 and uint64 which is its really strict you know. the following number after type of data is stand for the length. Obviously you could use the largest type of data for all the variables, but you know it could overwhelming if you put int64 in "is_valid" variable right? joking :D. golang really care about performance, because each length of variable is matters for memo…